If it frees it, that takes effort, which is likely wasted since the RAM will just have to be made used again in order to provide any benefit. The computer has two choices - it can either free the RAM that held the program or keep it used. Imagine that you run a program, say Task Manager, and then you close it. Switching RAM from one use to another is easier than switching it between free and used. If a game take 8 GB, then some of the RAM that is currently being used for less important purposes (like reducing disk I/O) will instead by used by the game. (Note for the record I play PUBG regularly on Ultra, even when it first came out and everyone else seemed to be moaning about bad performance) – Super MegaBroBro 12 mins ago I was more intriqued as to why so much RAM was in use, and if a game for example takes 8GB where does that leave me. Not using RAM now actually makes it harder to use that RAM later because more effort is needed to use it later. You can use the RAM now and also use it later. If you're thinking, "But I want my RAM to be free now so I can use it later", that's nonsense. So there is no disadvantage to using as much RAM as possible. You can't save RAM for later - you can't use less RAM now so you can use more RAM later. Modern operating systems go out of there way to use as much RAM as possible all the time. But Android Studio is using around 1GB and everything else combined looks like less than 2GB to me. But when I look at Task Manager its saying 77% of my RAM is used.
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